Gallente
Intaki
5.00
Gaius Xenon
Last Active:
about 2 months ago
Birthday:
Jan 22, 2005 (20 years old)
Next Birthday:
Jan 22, 2026 (132 days remaining)
Combat Metrics
Kills
1,201
Losses
179
Efficiency
87.0%
Danger Ratio
54.0%
ISK Metrics
ISK Killed
2526.97B ISK
ISK Lost
38.87B ISK
ISK Efficiency
98.5%
ISK Balance
2488.11B ISK
Solo Activity
Solo Kills
57
Solo Losses
46
Solo Kill Ratio
4.7%
Solo Efficiency
55.3%
Other Metrics
NPC Losses
0
NPC Loss Ratio
0.0
Avg. Kills/Day
0.2
Activity
High
Character Biography
Pilot of Shadow INC. ...
An independent solo-player corporation, focused on trading, abyssal module sales, and having fun. Visit my public channel SHDIN-Trade to inquire about abyssal modules or ask other trading related questions.
Standings Policies
SHDIN currently runs an NRDS policy in High/Low Sec and NBSI in Null Sec (see details below). I will generally give 24 hours notice of a change to -10 standings, but may set -10 without warning to entities that engage in ganking haulers / mission runners in high sec without cause.
High Sec: NRDS ( Will only attack -10 standings )
Exceptions = Sec Status < -5, Criminal Flag
Low Sec: NRDS ( Will only attack -10 standings )
Exceptions = Sec Status < -5, Criminal Flag, Suspect Flag, Aggressive Actions (locking, bumping, etc.)
Null Sec: NBSI ( Might attack any target with standings <= 0.0 )
An independent solo-player corporation, focused on trading, abyssal module sales, and having fun. Visit my public channel SHDIN-Trade to inquire about abyssal modules or ask other trading related questions.
Standings Policies
SHDIN currently runs an NRDS policy in High/Low Sec and NBSI in Null Sec (see details below). I will generally give 24 hours notice of a change to -10 standings, but may set -10 without warning to entities that engage in ganking haulers / mission runners in high sec without cause.
High Sec: NRDS ( Will only attack -10 standings )
Exceptions = Sec Status < -5, Criminal Flag
Low Sec: NRDS ( Will only attack -10 standings )
Exceptions = Sec Status < -5, Criminal Flag, Suspect Flag, Aggressive Actions (locking, bumping, etc.)
Null Sec: NBSI ( Might attack any target with standings <= 0.0 )