Gallente
Gallente
5.01
Soyeer
Last Active:
11 days ago
Birthday:
Mar 16, 2010 (15 years old)
Next Birthday:
Mar 16, 2026 (187 days remaining)
Combat Metrics
Kills
985
Losses
412
Efficiency
70.5%
Danger Ratio
68.0%
ISK Metrics
ISK Killed
255.21B ISK
ISK Lost
123.75B ISK
ISK Efficiency
67.3%
ISK Balance
131.46B ISK
Solo Activity
Solo Kills
290
Solo Losses
168
Solo Kill Ratio
29.4%
Solo Efficiency
63.3%
Other Metrics
NPC Losses
8
NPC Loss Ratio
1.9
Avg. Kills/Day
0.2
Activity
Very High
Character Biography
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Tritanium - Veldspar, Spodumain, Scordite Arkonor, Omber, Crokite Dark Ocre, Hemorphite, Plagioclase, Kernite
Pyerite - Scordite, Spodumain, Bistot Plagioclase, Gneiss, Hedbergite Omber, Pyroxeres
Mexallon - Gneiss, Plagiocalse, Kernite Jaspet, Pyroxeres, Arkinor Spodumain
Isogen - Dark Ochre, Omber, Kernite Hedbergite, Gneiss, Hemorphite, Spodumain
Nocxium - Crokite, Hemorphite, Jaspet Hedbergite, Pyroxeres, Dark Ochre
Zydrine - Bistot, Crokite, Hedbergite Hemorphite, Jaspet
Megacyte - Arkonor, Bistot
Morphite - Mercoxit
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Expl
Mercenary - Kinetic, EM, Thermal & Expl
Main damage type to shoot at the enemy:
Angel: All types, although mostly kinetic and explosive.
Amarr Navy: EM and thermal.
Ammatar Navy: EM and thermal.
Blood: EM and thermal.
Caldari Navy: Kinetic and thermal.
Centii: EM and thermal.
Coreli: Kinetic and thermal.
Corpii: EM and thermal.
Domination: All types, mostly kinetic and explosive.
Gallente Navy: EM and thermal.
Gist: All types, mostly kinetic and explosive.
Gurista: Kinetic and thermal.
Khanid: EM and thermal.
Mercenary: All types.
Mordus: Kinetic and thermal.
Odamian: Kinetic and thermal.
Pith: Kinetic and thermal.
Rogue drones: All types.
Republic fleet: All types, mostly kinetic and explosive.
Sansha: EM and thermal.
Serpentis: Kinetic and thermal.
Zazzmatazz: All types.
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Tritanium - Veldspar, Spodumain, Scordite Arkonor, Omber, Crokite Dark Ocre, Hemorphite, Plagioclase, Kernite
Pyerite - Scordite, Spodumain, Bistot Plagioclase, Gneiss, Hedbergite Omber, Pyroxeres
Mexallon - Gneiss, Plagiocalse, Kernite Jaspet, Pyroxeres, Arkinor Spodumain
Isogen - Dark Ochre, Omber, Kernite Hedbergite, Gneiss, Hemorphite, Spodumain
Nocxium - Crokite, Hemorphite, Jaspet Hedbergite, Pyroxeres, Dark Ochre
Zydrine - Bistot, Crokite, Hedbergite Hemorphite, Jaspet
Megacyte - Arkonor, Bistot
Morphite - Mercoxit
Damage type to protect against:
Guristas - Kinetic & Thermal
Serpentis - Kinetic & Thermal
Mordus - Kinetic & Thermal
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Kinetic, EM, Thermal & Expl
Mercenary - Kinetic, EM, Thermal & Expl
Main damage type to shoot at the enemy:
Angel: All types, although mostly kinetic and explosive.
Amarr Navy: EM and thermal.
Ammatar Navy: EM and thermal.
Blood: EM and thermal.
Caldari Navy: Kinetic and thermal.
Centii: EM and thermal.
Coreli: Kinetic and thermal.
Corpii: EM and thermal.
Domination: All types, mostly kinetic and explosive.
Gallente Navy: EM and thermal.
Gist: All types, mostly kinetic and explosive.
Gurista: Kinetic and thermal.
Khanid: EM and thermal.
Mercenary: All types.
Mordus: Kinetic and thermal.
Odamian: Kinetic and thermal.
Pith: Kinetic and thermal.
Rogue drones: All types.
Republic fleet: All types, mostly kinetic and explosive.
Sansha: EM and thermal.
Serpentis: Kinetic and thermal.
Zazzmatazz: All types.
100 87 57 28