Amarr
Amarr
5.00
interronator Miark
Last Active:
about 2 months ago
Birthday:
Feb 7, 2017 (8 years old)
Next Birthday:
Feb 7, 2026 (149 days remaining)
Combat Metrics
Kills
759
Losses
116
Efficiency
86.7%
Danger Ratio
46.8%
ISK Metrics
ISK Killed
2768.17B ISK
ISK Lost
7.77B ISK
ISK Efficiency
99.7%
ISK Balance
2760.40B ISK
Solo Activity
Solo Kills
2
Solo Losses
46
Solo Kill Ratio
0.3%
Solo Efficiency
4.2%
Other Metrics
NPC Losses
16
NPC Loss Ratio
13.8
Avg. Kills/Day
0.2
Activity
Medium
Character Biography
Kill: Mo Karamaba (Naglfar)
*** Damage types ***
NPC Damages Types :
Amarr Navy: EM - Thermal
Angel: All - missiles : Explosive
Blood: EM - Thermal
Caldari Navy: Kinetic - Thermal
Gallente: Kinetic - Thermal
Guristas: Kinetic - Thermal
Khanid: EM - Thermal
Mercenary: EM - Thermal - Kinetic (missiles)
Mordus: Kinetic - Thermal
Odamian: Kinetic - Thermal
Rogue Pirate: EM - Explosive - Kinetic
Sansha: EM - Thermal
Serpentis: Kinetic - Thermal
Zazzmatazz: All Types
Main Damage type to shoot at the enemy
Angel-Expl
Blood Raiders-Therml/(EM)
Caldari-Kin
Guristas-Kin
Mercenary-Therml
Mordus-Therml/Kin
Drones-EM
Sansha-Therml/(EM)
Serpentis-Therml/Kin
Jammers
Amarr-Radar=White Noise
Caldari-Gravimetric=Spatial Destabilizer
Gallente-Magnetometric=Ion Field
Minmatr-Ladar=Phase Inverter
•Players with -2.0 or worse will be attacked in 1.0 systems
•Players with -2.5 or worse will be attacked in 0.9 systems
•Players with -3.0 or worse will be attacked in 0.8 systems
•Players with -3.5 or worse will be attacked in 0.7 systems
•Players with -4.0 or worse will be attacked in 0.6 systems
•Players with -4.5 or worse will be attacked in 0.5 systems
Enemy ------------ Tank With ------- Hit them with
Angels Cartel ------- Exp/Kin -------- Exp
Blood Raiders ------ EM/Therm ------- EM
Guristas Pirates ---- Kin/Therm ------- Kin
Mordu's Legion ----- Kin/Therm ------- Kin
Sansha's Nation ---- EM/Therm ------- EM
Serpentis ---------- Kin/Therm ------- Kin
Khanid--------------Kin--------------TBA
Thuckker------------Therm-------------TBA
Amarr ------------- EM/Therm --- Em/Therm
Caldari ------------ Kin/Therm --- Kin/Therm
Gallente ----------- Kin/Therm ------ Therm
Minmatar -----------Exp/Kin --------- Therm
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)
*** Damage types ***
NPC Damages Types :
Amarr Navy: EM - Thermal
Angel: All - missiles : Explosive
Blood: EM - Thermal
Caldari Navy: Kinetic - Thermal
Gallente: Kinetic - Thermal
Guristas: Kinetic - Thermal
Khanid: EM - Thermal
Mercenary: EM - Thermal - Kinetic (missiles)
Mordus: Kinetic - Thermal
Odamian: Kinetic - Thermal
Rogue Pirate: EM - Explosive - Kinetic
Sansha: EM - Thermal
Serpentis: Kinetic - Thermal
Zazzmatazz: All Types
Main Damage type to shoot at the enemy
Angel-Expl
Blood Raiders-Therml/(EM)
Caldari-Kin
Guristas-Kin
Mercenary-Therml
Mordus-Therml/Kin
Drones-EM
Sansha-Therml/(EM)
Serpentis-Therml/Kin
Jammers
Amarr-Radar=White Noise
Caldari-Gravimetric=Spatial Destabilizer
Gallente-Magnetometric=Ion Field
Minmatr-Ladar=Phase Inverter
•Players with -2.0 or worse will be attacked in 1.0 systems
•Players with -2.5 or worse will be attacked in 0.9 systems
•Players with -3.0 or worse will be attacked in 0.8 systems
•Players with -3.5 or worse will be attacked in 0.7 systems
•Players with -4.0 or worse will be attacked in 0.6 systems
•Players with -4.5 or worse will be attacked in 0.5 systems
Enemy ------------ Tank With ------- Hit them with
Angels Cartel ------- Exp/Kin -------- Exp
Blood Raiders ------ EM/Therm ------- EM
Guristas Pirates ---- Kin/Therm ------- Kin
Mordu's Legion ----- Kin/Therm ------- Kin
Sansha's Nation ---- EM/Therm ------- EM
Serpentis ---------- Kin/Therm ------- Kin
Khanid--------------Kin--------------TBA
Thuckker------------Therm-------------TBA
Amarr ------------- EM/Therm --- Em/Therm
Caldari ------------ Kin/Therm --- Kin/Therm
Gallente ----------- Kin/Therm ------ Therm
Minmatar -----------Exp/Kin --------- Therm
Class 7 = (Faction) Port or Drone Herd
Class 8 = (Faction) Hub or Drone Squad
Class 9 = (Faction) Haven or Drone Patrol
Class 10 = (Faction) Sanctum or Drone Horde (hardest)