Caldari
Civire
5.01
Arcaine Saisima
Last Active:
28 days ago
Birthday:
Sep 20, 2019 (5 years old)
Next Birthday:
Sep 20, 2025 (9 days remaining)
Combat Metrics
Kills
3,428
Losses
395
Efficiency
89.7%
Danger Ratio
73.5%
ISK Metrics
ISK Killed
3292.51B ISK
ISK Lost
39.51B ISK
ISK Efficiency
98.8%
ISK Balance
3253.00B ISK
Solo Activity
Solo Kills
44
Solo Losses
111
Solo Kill Ratio
1.3%
Solo Efficiency
28.4%
Other Metrics
NPC Losses
34
NPC Loss Ratio
8.6
Avg. Kills/Day
1.6
Activity
Very High
Character Biography
Such a stupid act. Sometimes heroics revolted him; they seemed like an insult to the soldier who weighed the risks of the situation and made calm, cunning decisions based on experience and imagination, the sort of unshowy soldiering that didn’t win medals but wars.
In all human societies we have ever reviewed, in every age and every state, there has seldom if ever been a shortage of eager young males prepared to kill and die to preserve the security, comfort and prejudices of their elders, and what you call heroism is just an expression of this simple fact; there is never a scarcity of idiots.
“So basically you're sticking around to watch us all fuck up?"
"Yes. It's one of life's few guaranteed constants.”
“One hundred idiots make idiotic plans and carry them out. All but one justly fail. The hundredth idiot, whose plan succeeded through pure luck, is immediately convinced they're a genius.”
“One should never regret one's excesses, only one's failures of nerve.”
“Empathize with stupidity and you’re halfway to thinking like an idiot.”
All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellectually and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory, to use an unfashionable word. In this, the future is a game; time is one of its rules.
There's an old saying that the soup of life is salty enough without adding tears to it.
― Iain M. Banks
In all human societies we have ever reviewed, in every age and every state, there has seldom if ever been a shortage of eager young males prepared to kill and die to preserve the security, comfort and prejudices of their elders, and what you call heroism is just an expression of this simple fact; there is never a scarcity of idiots.
“So basically you're sticking around to watch us all fuck up?"
"Yes. It's one of life's few guaranteed constants.”
“One hundred idiots make idiotic plans and carry them out. All but one justly fail. The hundredth idiot, whose plan succeeded through pure luck, is immediately convinced they're a genius.”
“One should never regret one's excesses, only one's failures of nerve.”
“Empathize with stupidity and you’re halfway to thinking like an idiot.”
All reality is a game. Physics at its most fundamental, the very fabric of our universe, results directly from the interaction of certain fairly simple rules, and chance; the same description may be applied to the best, most elegant and both intellectually and aesthetically satisfying games. By being unknowable, by resulting from events which, at the sub-atomic level, cannot be fully predicted, the future remains malleable, and retains the possibility of change, the hope of coming to prevail; victory, to use an unfashionable word. In this, the future is a game; time is one of its rules.
There's an old saying that the soup of life is salty enough without adding tears to it.
― Iain M. Banks