Amarr
Ni-Kunni
5.00
Grits Ozran
Last Active:
6 days ago
Birthday:
Sep 27, 2019 (5 years old)
Next Birthday:
Sep 27, 2025 (16 days remaining)
Combat Metrics
Kills
333
Losses
128
Efficiency
72.2%
Danger Ratio
72.2%
ISK Metrics
ISK Killed
86.89B ISK
ISK Lost
5.84B ISK
ISK Efficiency
93.7%
ISK Balance
81.04B ISK
Solo Activity
Solo Kills
3
Solo Losses
69
Solo Kill Ratio
0.9%
Solo Efficiency
4.2%
Other Metrics
NPC Losses
54
NPC Loss Ratio
42.2
Avg. Kills/Day
0.2
Activity
Medium
Character Biography
RancherBob’s backstory is as intriguing as his appearance. Born on a remote mining colony on the edge of the EVE universe, Bob was the son of a couple who ran the local supply depot. From a young age, he was fascinated by the stars and the endless possibilities they represented.
As he grew up, Bob learned the ways of space ranching, mining and trading in rare minerals. His piercing blue eyes, a genetic gift from his mother, became well-known among the traders and miners, often signaling his shrewdness in business.
The rugged scars on his face tell tales of close encounters with space pirates and hazardous asteroid fields. They are a testament to his resilience and determination to survive the harshness of space frontier life. The dirt and sweat on his face are not just remnants of his latest venture but symbols of his dedication and hard work. Bob is not one to shy away from getting his hands dirty, whether it’s fixing a malfunctioning mining drone or negotiating a trade deal in the dusty taverns of space.
Despite the tough exterior, those who know him well speak of his loyalty and the warmth he extends to friends and allies. His story is still being written as he navigates through the cosmos, making a name for himself as RancherBob, the space cowboy with eyes as blue as the nebulas he roams.
Main Damage types
Guristas - Kinetic x 2 therm x 1
Serpentis - Thermal x 2 kinetc x 1
Mordus - Thermal x 2 kinetc x 1
Blood Raider - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive x 2 kinetic x 1
Mercenary - Thermal
Corpum - EM & Thermal
EOM - Kiinetic x 2 Thermal x 1
Drones
Gallente - Thermal
Minmatar - Expl
Caldari - Kinetic
Amarr - EM
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
Amarr • EM/THER \xb7 EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER \xb7 KIN/THER → ECM
Gallente • KIN/THER \xb7 KIN → Sensor Dampener
Minmatar • EX/KIN \xb7 EX → Target Painter
**ECM "Jammers" Information**
Caldari - Gravimetric = Spatial Destabilizer - Blue
Amarr - Radar = White Noise - Yellow
Gallente - Magnetometric = Ion Field - Green
Minmatar - Ladar - Phase Inverter - Red
Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn
As he grew up, Bob learned the ways of space ranching, mining and trading in rare minerals. His piercing blue eyes, a genetic gift from his mother, became well-known among the traders and miners, often signaling his shrewdness in business.
The rugged scars on his face tell tales of close encounters with space pirates and hazardous asteroid fields. They are a testament to his resilience and determination to survive the harshness of space frontier life. The dirt and sweat on his face are not just remnants of his latest venture but symbols of his dedication and hard work. Bob is not one to shy away from getting his hands dirty, whether it’s fixing a malfunctioning mining drone or negotiating a trade deal in the dusty taverns of space.
Despite the tough exterior, those who know him well speak of his loyalty and the warmth he extends to friends and allies. His story is still being written as he navigates through the cosmos, making a name for himself as RancherBob, the space cowboy with eyes as blue as the nebulas he roams.
Main Damage types
Guristas - Kinetic x 2 therm x 1
Serpentis - Thermal x 2 kinetc x 1
Mordus - Thermal x 2 kinetc x 1
Blood Raider - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive x 2 kinetic x 1
Mercenary - Thermal
Corpum - EM & Thermal
EOM - Kiinetic x 2 Thermal x 1
Drones
Gallente - Thermal
Minmatar - Expl
Caldari - Kinetic
Amarr - EM
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
Amarr • EM/THER \xb7 EM/THER → NOS/Neut, Tracking Disr
Caldari • KIN/THER \xb7 KIN/THER → ECM
Gallente • KIN/THER \xb7 KIN → Sensor Dampener
Minmatar • EX/KIN \xb7 EX → Target Painter
**ECM "Jammers" Information**
Caldari - Gravimetric = Spatial Destabilizer - Blue
Amarr - Radar = White Noise - Yellow
Gallente - Magnetometric = Ion Field - Green
Minmatar - Ladar - Phase Inverter - Red
Smallest to Largest Site
Burrow > Hideaway > Refuge > Rally Point > Den > Yard > Port > Hub > Haven > Sanctum
-Easiest to Hardest Site-
Hidden > Forsaken > Forlorn