Minmatar
Brutor
-0.68
Sir Helios
Last Active:
3 months ago
Birthday:
Dec 1, 2019 (5 years old)
Next Birthday:
Dec 1, 2025 (82 days remaining)
Combat Metrics
Kills
62
Losses
195
Efficiency
24.1%
Danger Ratio
8.4%
ISK Metrics
ISK Killed
24.36B ISK
ISK Lost
8.17B ISK
ISK Efficiency
74.9%
ISK Balance
16.19B ISK
Solo Activity
Solo Kills
21
Solo Losses
121
Solo Kill Ratio
33.9%
Solo Efficiency
14.8%
Other Metrics
NPC Losses
38
NPC Loss Ratio
19.5
Avg. Kills/Day
0.0
Activity
Low
Character Biography
But I do.
Main Damage Dealt
* Guristas - Kinetic / Thermal
* Serpentis - Kinetic / Thermal
* Mordus - Kinetic / Thermal
* Blood - EM / Thermal
* Sansha - EM / Thermal
* Angel - Kinetic / Thermal / Explosive
* Mercenary - Kinetic / Thermal / Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II
Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive
WH Description:
"Leads to unknown parts of space" - C1 / C2 / C3
"Leads to dangerous unknown parts of space" - C4 / C5
"Leads to deadly unknown parts of space" - C6
Combat sites grading (more like my shields where are my shields, easiest -> toughest)
Faction: Hideaway* > Burrow > Refuge > Den* > Yard > Rally Point* > Port > Hub* > Haven > Sanctum (Low and null sec)
* 4 levels of difficulty available standard > hidden > forsaken > forlorn
Anomolies
1*Burrow (lowest)
2*Hideaway
3*Refuge
4*Den
5*Yard
6*Rally Point
7*Port
8*Hub
9*Haven
10*Sanctum (hardest)
Drone: Cluster > Collection > Assembly > Gathering > Surveilance > Menagerie > Herd > Squad > Patrol > Horde (low and null sec)
Main Damage Dealt
* Guristas - Kinetic / Thermal
* Serpentis - Kinetic / Thermal
* Mordus - Kinetic / Thermal
* Blood - EM / Thermal
* Sansha - EM / Thermal
* Angel - Kinetic / Thermal / Explosive
* Mercenary - Kinetic / Thermal / Explosive
Main Damage Type To Shoot At The Enemy
* Guristas - Kinetic : Hornet / Vespa II
* Serpentis - Kinetic / Thermal : Hobgoblin / Hammerhead
* Mordus - Kinetic : Hornet / Vespa II
* Blood - EM : Acolyte / Infiltrator II
* Sansha - EM : Acolyte / Infiltrator II
* Angel - Explosive : Warrior / Valkyrie II
* Mercenary - Kinetic : Hornet / Vespa II
Combat Drones
* Amarr - EM
* Caldari - Kinetic
* Gallente - Thermal
* Minmatar - Explosive
WH Description:
"Leads to unknown parts of space" - C1 / C2 / C3
"Leads to dangerous unknown parts of space" - C4 / C5
"Leads to deadly unknown parts of space" - C6
Combat sites grading (more like my shields where are my shields, easiest -> toughest)
Faction: Hideaway* > Burrow > Refuge > Den* > Yard > Rally Point* > Port > Hub* > Haven > Sanctum (Low and null sec)
* 4 levels of difficulty available standard > hidden > forsaken > forlorn
Anomolies
1*Burrow (lowest)
2*Hideaway
3*Refuge
4*Den
5*Yard
6*Rally Point
7*Port
8*Hub
9*Haven
10*Sanctum (hardest)
Drone: Cluster > Collection > Assembly > Gathering > Surveilance > Menagerie > Herd > Squad > Patrol > Horde (low and null sec)