Gallente
Gallente
5.01
zildjian24323
Last Active:
18 days ago
Birthday:
Dec 1, 2020 (4 years old)
Next Birthday:
Dec 1, 2025 (25 days remaining)
Combat Metrics
Kills
171
Losses
230
Efficiency
42.6%
Danger Ratio
38.8%
ISK Metrics
ISK Killed
56.32B ISK
ISK Lost
15.97B ISK
ISK Efficiency
77.9%
ISK Balance
40.35B ISK
Solo Activity
Solo Kills
17
Solo Losses
120
Solo Kill Ratio
9.9%
Solo Efficiency
12.4%
Other Metrics
NPC Losses
29
NPC Loss Ratio
12.6
Avg. Kills/Day
0.1
Activity
Medium
Character Biography
---------ΞνΞ-ΘΠLІΠΞ--------
Some good facts to know:
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types to Block ***
NPC Damage Tanks:
Guristas - Kinetic (95%) / Thermal (5%)
Serpentis - Thermal (50%) / Kinetic (50%)
Blood Raider - EM (50%) / Thermal (50%)
Sansha's Nation - EM (60%) / Thermal (40%)
Angel Cartel - Kinetic (35%) / Explosive (50%) / Thermal (10%) / EM (5%)
EoM - Kinetic (85%) / Thermal (15%)
Rogue Drones - Kinetic (35%) / Explosive (50%) / Thermal (10%) / EM (5%)
Mercenary - EM (35%) / Thermal (35%) / Kinetic (15%) / Explosive (15%)
The Seven - Explosive (35%) / Kinetic (35%) / Thermal (15%) / EM (15%)
Mordu Legion - Kinetic (60%) / Thermal (40%)
Concord response times:
0.5 Security: Roughly 19 seconds
0.6 Security: Roughly 14 seconds
0.7 Security: Roughly 10 seconds
0.8 Security: Roughly 7 seconds
0.9 and 1.0 Security: Roughly 6 seconds
Wormholes:
C1 C2 C3 C4 C5 C6 High Low Null
C1 H121 C125 O833 M609 L614 S804 N110 J244 Z060
C2 Z647 D382 O477 Y683 N062 R474 B274 A239 E545/C248
C3 V301 I182 N968/ T405 N770 A982 D845 U210 K346
C4 P060 N766 C247 X877 H900 U574
C5 Y790 D364 M267 E175
NPC Combat Sites:
* Burrow (Smallest in # of ships)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
# Haven
# Sanctum / (Largest in # of ships)
* 4 levels of difficulty available standard > hidden > forsaken > forlorn
Drone: Cluster > Collection > Assembly > Gather
Some good facts to know:
** Main Damage type to shoot at the enemy **
Guristas - Kinetic
Serpentis - Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
** Damage types to Block ***
NPC Damage Tanks:
Guristas - Kinetic (95%) / Thermal (5%)
Serpentis - Thermal (50%) / Kinetic (50%)
Blood Raider - EM (50%) / Thermal (50%)
Sansha's Nation - EM (60%) / Thermal (40%)
Angel Cartel - Kinetic (35%) / Explosive (50%) / Thermal (10%) / EM (5%)
EoM - Kinetic (85%) / Thermal (15%)
Rogue Drones - Kinetic (35%) / Explosive (50%) / Thermal (10%) / EM (5%)
Mercenary - EM (35%) / Thermal (35%) / Kinetic (15%) / Explosive (15%)
The Seven - Explosive (35%) / Kinetic (35%) / Thermal (15%) / EM (15%)
Mordu Legion - Kinetic (60%) / Thermal (40%)
Concord response times:
0.5 Security: Roughly 19 seconds
0.6 Security: Roughly 14 seconds
0.7 Security: Roughly 10 seconds
0.8 Security: Roughly 7 seconds
0.9 and 1.0 Security: Roughly 6 seconds
Wormholes:
C1 C2 C3 C4 C5 C6 High Low Null
C1 H121 C125 O833 M609 L614 S804 N110 J244 Z060
C2 Z647 D382 O477 Y683 N062 R474 B274 A239 E545/C248
C3 V301 I182 N968/ T405 N770 A982 D845 U210 K346
C4 P060 N766 C247 X877 H900 U574
C5 Y790 D364 M267 E175
NPC Combat Sites:
* Burrow (Smallest in # of ships)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
# Haven
# Sanctum / (Largest in # of ships)
* 4 levels of difficulty available standard > hidden > forsaken > forlorn
Drone: Cluster > Collection > Assembly > Gather