Character: Obluger Ottig Oskold
Minmatar
Brutor
1.21

Obluger Ottig Oskold

Last Active:
1 day ago
Birthday:
Nov 17, 2021 (3 years old)
Next Birthday:
Nov 17, 2025 (13 days remaining)
Corporation: A Blessed Bean
Alliance: Pandemic Horde

Combat Metrics

Kills
5,164
Losses
511
Efficiency
91.0%
Danger Ratio
91.0%

ISK Metrics

ISK Killed
1412.05B ISK
ISK Lost
35.95B ISK
ISK Efficiency
97.5%
ISK Balance
1376.10B ISK

Solo Activity

Solo Kills
151
Solo Losses
136
Solo Kill Ratio
2.9%
Solo Efficiency
52.6%

Other Metrics

NPC Losses
13
NPC Loss Ratio
2.5
Avg. Kills/Day
3.6
Activity
Very High

Character Biography

the 1st rule of EVE ONLINE - you do not undock the ship you cannot afford to lose
the 2nd rule of EVE ONLINE - you do not undock the ship you cannot afford to lose


“There is no hunting like the hunting of man, and those who have hunted armed men long enough and liked it, never care for anything else thereafter.”


Hi Hi Hi there, little droog!

Let's have some moloco and pew pew enemies!

Welly Welly Welly Welly Well


i'm real! You're not! You're nothing but a Boltzmann brain floating in space.


"Up onto the overturned keel,
Clamber, with a heart of steel,
Cold is the ocean’s spray…
And your death is on its way,
With maidens you have had your way,
Each must die some day!".


“I am Ubik. Before the universe was, I am. I made the suns. I made the worlds. I created the lives and the places they inhabit; I move them here, I put them there. They go as I say, then do as I tell them. I am the word and my name is never spoken, the name which no one knows. I am called Ubik, but that is not my name. I am. I shall always be.”


Bostrom's simulation argument posits that at least one of the following statements is very likely to be true:
* The fraction of human-level civilizations that reach a posthuman stage is very close to zero;
* The fraction of posthuman civilizations that are interested in running ancestor-simulations is very close to zero;
* The fraction of all people with our kind of experiences that are living in a simulation is very close to one.


WORMHOLES QUICK REFERENCE

C1 - E004 H121 P060 Q317 V301 Y790 Z647 Z971
C2 - C125 D364 D382 G024 I182 L005 N766 R943
C3 - C247 L477 M267 N968 O477 O883 X702
C4 - E175 M609 O128 T405 X877 Y683 Z457
C5 - H296 H900 L614 M555 N062 N432 N770 V911
C6 - A982 B041 R474 S804 U319 U574 V753 W23



“I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannh\xe4user Gate. All those moments will be lost in time, like tears in rain. Time to

Stats (90d)