Gallente
Intaki
5.00
Ornam Berg
Last Active:
almost 12 years ago
Birthday:
Apr 7, 2006 (19 years old)
Next Birthday:
Apr 7, 2026 (153 days remaining)
Combat Metrics
Kills
1
Losses
8
Efficiency
11.1%
Danger Ratio
0.1% 
ISK Metrics
ISK Killed
49.24M ISK
ISK Lost
455.43M ISK
ISK Efficiency
9.8% 
ISK Balance
-406,193,279 ISK
Solo Activity
Solo Kills
0
Solo Losses
7
Solo Kill Ratio
0.0%
Solo Efficiency
0.0%
Other Metrics
NPC Losses
0
NPC Loss Ratio
0.0
Avg. Kills/Day
0.0
Activity
Minimal 
Character Biography
Pathological hatred of blue on blue. Cowards beyond redemption.
** Damage types ***
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/Kinetic (missiles)
Caldari Navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz - all types of dmg
Mordus - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Odamian - Kin/therm
mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effect
3d mod: c(3) = 57,1037996% effect
4th mod: c(4) = 28,2469117% effect
5th mod: c(5) = 10,5988834% effect
6th mod: c(6) = 2,9989473% effect
Players with -2.0 or worse may not enter 1.0 systems
Players with -2.5 or worse may not enter 0.9 systems
Players with -3.0 or worse may not enter 0.8 systems
Players with -3.5 or worse may not enter 0.7 systems
Players with -4.0 or worse may not enter 0.6 systems
Players with -4.5 or worse may not enter 0.5 systems
** Damage types ***
Angel - All
Amarr Navy - EM/Thermal
Gurista, Mordus, Gallente - Kinetic/Thermal
Blood - EM/Thermal
Sansha - EM/Thermal
Serpentis - Kinetic/Thermal
Mercenary - EM/Thermal/Kinetic (missiles)
Caldari Navy - Kinetic/Thermal
Khanid - EM/Thermal
Zazzmatazz - all types of dmg
Mordus - Kinetic/thermal
Rogue Pirate - EM/Explosive/Kinetic
Odamian - Kin/therm
mod: c(1) = 100,000% effectiveness
2nd mod: c(2) = 86,9119842% effect
3d mod: c(3) = 57,1037996% effect
4th mod: c(4) = 28,2469117% effect
5th mod: c(5) = 10,5988834% effect
6th mod: c(6) = 2,9989473% effect
Players with -2.0 or worse may not enter 1.0 systems
Players with -2.5 or worse may not enter 0.9 systems
Players with -3.0 or worse may not enter 0.8 systems
Players with -3.5 or worse may not enter 0.7 systems
Players with -4.0 or worse may not enter 0.6 systems
Players with -4.5 or worse may not enter 0.5 systems