Caldari
Civire
-2.40
NamingViolation
Last Active:
almost 9 years ago
Birthday:
Jan 1, 1970 (55 years old)
Next Birthday:
Jan 1, 2026 (110 days remaining)
Combat Metrics
Kills
2,330
Losses
224
Efficiency
91.2%
Danger Ratio
0.9%
ISK Metrics
ISK Killed
434.92B ISK
ISK Lost
21.62B ISK
ISK Efficiency
95.3%
ISK Balance
413.30B ISK
Solo Activity
Solo Kills
254
Solo Losses
48
Solo Kill Ratio
10.9%
Solo Efficiency
84.1%
Other Metrics
NPC Losses
103
NPC Loss Ratio
46.0
Avg. Kills/Day
0.1
Activity
Low
Character Biography
Just because YOU are older...
Doesn't mean that YOU are right!
Actually, YOU have just been WRONG longer.....
BOHICA!
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. Always remember your weapon was made by the lowest bidder.
9. If the enemy is in range, so are you.
10. Don't look conspicuous, it draws fire.
11. If it's stupid and it works, it ain't stupid.
12. When in doubt, empty your magazine.
13. The easy way is always mined.
14. Try to look unimportant, the enemy may be low on ammo.
15. Teamwork is essential, it gives the enemy somebody else to shoot at.
Doesn't mean that YOU are right!
Actually, YOU have just been WRONG longer.....
BOHICA!
Rules to live by in Eve:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. If it's not moving shoot it anyway, it might move later.
8. Always remember your weapon was made by the lowest bidder.
9. If the enemy is in range, so are you.
10. Don't look conspicuous, it draws fire.
11. If it's stupid and it works, it ain't stupid.
12. When in doubt, empty your magazine.
13. The easy way is always mined.
14. Try to look unimportant, the enemy may be low on ammo.
15. Teamwork is essential, it gives the enemy somebody else to shoot at.