Character: Yirtne
Amarr
Khanid
4.04
Last Active:
over 4 years ago
Birthday:
Jun 4, 2006 (19 years old)
Next Birthday:
Jun 4, 2026 (266 days remaining)
Corporation: Avalon Flying Circus

Combat Metrics

Kills
1,082
Losses
155
Efficiency
87.5%
Danger Ratio
0.9%

ISK Metrics

ISK Killed
1423.11B ISK
ISK Lost
19.47B ISK
ISK Efficiency
98.7%
ISK Balance
1403.64B ISK

Solo Activity

Solo Kills
40
Solo Losses
51
Solo Kill Ratio
3.7%
Solo Efficiency
44.0%

Other Metrics

NPC Losses
5
NPC Loss Ratio
3.2
Avg. Kills/Day
0.2
Activity
Low

Character Biography

凸(_)凸

≡√≡ ΘΠLІΠΞ Italian player

QUOTES:

Oly26 > I HAVE POINT ON TITAN ... NOW WHAT DO WE DO?

Dark Eirlys > poco , ma qualcosa capisco eh

Malco Sofos > ho saputo di due che si sono trombati in un pod

19:37:14 Notify dinning in (NOL-M9)

Yirtne > eri tu che mi stavi missilando
Walky > ma con affetto :*

Nikita nikitovish > ragazzi, pronti a warpare su di me... pronti... pronti... DIO PO**O DIO!!!

Dave Utan > Quando capisco se sto facendo troppe loss?

Lesbia > Ycnal quando serve non c'\xe8 mai

RULES:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret and then shoot it.
3. Overkill works.
4. If your attack is going really well, it's an ambush.
5. No plan survives the first contact with the enemy.
6. Teamwork is essential -- it gives the enemy other people to shoot at.
7. The easy way is always camped.
8. Incoming fire has right of way.

LINKS:

what to do in EVE ONLINE

eve learning curve revisited

Stats (90d)