Character: Zirael Stark
Amarr
Ni-Kunni
0.00
Birthday:
Dec 7, 2011 (13 years old)
Next Birthday:
Dec 7, 2025 (32 days remaining)
Corporation: Quod Sumus Hoc Eritis

Combat Metrics

Kills
0
Losses
0
Efficiency
0%
Danger Ratio
0%

ISK Metrics

ISK Killed
0 ISK
ISK Lost
0 ISK
ISK Efficiency
0%
ISK Balance
0 ISK

Solo Activity

Solo Kills
0
Solo Losses
0
Solo Kill Ratio
0%
Solo Efficiency
0%

Other Metrics

NPC Losses
0
NPC Loss Ratio
0
Avg. Kills/Day
0
Activity
Minimal

Character Biography

CONCORD reaction time:
0.5 - 19s
0.6 - 14s
0.7 - 10s
0.8 - 7s
0.9/1.0 - 6s

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*** Damage they do ***

Amarr Navy - EM / Thermal
Angel Cartel - Kinetic / Explosive / Thermal / over 1 mil can have
emp
Blood Raider - Thermal / EM
Caldari Fleet - Kinetic / Thermal / very little em
Drones - EM / Explosive / Kinetic
Gallente Fleet - Thermal / Kinetic / EM
Gist - Explosive / Kinetic
Guristas - Kinetic / Thermal
Khanid - em/thermal
Mercenary - Kinetic / Thrmal / Explosive / EM
Minmatar Fleet - Thermal / Explosive /EM / Kinetic
Mordus - Kinetic / Thermal
Sansha's Nation - EM / Thermal
Serpentis - Thermal / Kinetic


*** Ammo Types to use against them ***

Amarr Navy - Thermal
Angel Cartel - Explosive
Blood Raider - EM / Thermal
Caldari Fleet - Kinetic
Drones - EM
Gallente Fleet - Thermal
Guristas - Kinetic
Khanid - EM
Minmatar Fleet - Thermal
Mordus - Thermal / Kinetic
Sansha's Nation - EM / Thermal
Serpentis - Kinetic

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This wormhole has not yet... More then 24 hours
This wormhole is beginning to decay... Between 24 and 4 hours
This wormhole is reaching the end... Between 4 hours and 15 minutes
This wormhole is on the verge... Less than 15 minutes
Mass
Not Yet - over 50%
Not to a critical level - 10%-50%
Stability Critically disrupted - Less than 10%

The 10 Rules of Eve
------------------
• 1st Rule Of Eve = Never trust anyone.
• 2nd Rule Of Eve = It's always a trap.
• 3rd Rule Of Eve = If it sounds too good to be true, refer to Rule 1 and 2.
• 4th Rule Of Eve = Don't fly what you can't replace.
• 5th Rule Of Eve = The only safe place is in station.
• 6th Rule Of Eve = Undock from station can incite PvP aggression.
• 7th Rule Of Eve = When in doubt, refer to Rule 4, 5 and 6.
• 8th Rule Of Eve = There is no right way to play.
• 9th Rule Of Eve = Conversation gains Information.
• 10th Rule Of Eve = To play Eve, refer to Rule 8 and 9.

Stats (90d)