Character: Kormik Deldaine
Gallente
Intaki
-5.98
Last Active:
about 3 hours ago
Birthday:
Jul 5, 2012 (13 years old)
Next Birthday:
Jul 5, 2026 (297 days remaining)
Corporation: Vertex Armada
Alliance: The Initiative.

Combat Metrics

Kills
1,367
Losses
210
Efficiency
86.7%
Danger Ratio
86.7%

ISK Metrics

ISK Killed
1195.50B ISK
ISK Lost
58.23B ISK
ISK Efficiency
95.4%
ISK Balance
1137.27B ISK

Solo Activity

Solo Kills
56
Solo Losses
56
Solo Kill Ratio
4.1%
Solo Efficiency
50.0%

Other Metrics

NPC Losses
8
NPC Loss Ratio
3.8
Avg. Kills/Day
0.3
Activity
Very High

Character Biography

TargetLockTimer = T = (40000/X) / (arcsinh(Y) \xb2 )
X=targeter sig res Y=target sig rad

ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)

•Class 1 = (Faction) Hideaway or Drone Cluster (easiest)
•Class 2 = (Faction) Burrow or Drone Collection
•Class 3 = (Faction) Refuge or Drone Assembly
•Class 4 = (Faction) Den or Drone Gathering
•Class 5 = (Faction) Yard or Drone Surveillance
•Class 6 = (Faction) Rally Point or Drone Menagerie
•Class 7 = (Faction) Port or Drone Herd
•Class 8 = (Faction) Hub or Drone Squad
•Class 9 = (Faction) Haven or Drone Patrol
•Class 10 = (Faction) Sanctum or Drone Horde (hardest)

•Level 1 = (Faction name) + Anomaly Class (easiest)
•Level 2 = (Faction name) Hidden + Anomaly Class
•Level 3 = (Faction name) Forsaken + Anomaly Class
•Level 4 = (Faction name) Forlorn + Anomaly Class (hardest)

High Sec A641 B274 B449 B520 D792 D845 N110 S047
Low Sec A239 C140 C391 J244 N290 N944 R051 U210
Null Sec C248 E545 K329 K346 S199 V283 Z060 Z142
Class 1 H121 P060 Q317 V301 Y790 Z647 Z971
Class 2 C125 D364 D382 G024 I182 N766 R943
Class 3 C247 L477 M267 N968 O477 O883 X702
Class 4 E175 M609 O128 T405 X877 Y683 Z457
Class 5 H296 H900 L614 M555 N062 N432 N770 V911

NPC DAMAGE TYPES (TANK):
Guristas - Kinetic(95%)/Thermal(5%)
Serpentis - Thermal(50%)/Kinetic(50%)
Blood Raider - EM(50%)/Thermal(50%)
Sansha's Nation - EM(60%)/Thermal(40%)
Angel Cartel - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
EoM - Kinetic(85%)/Thermal(15%)
Rogue Drones - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
Mercenary - EM(35%)/Thermal(35%)/Kinetic(15%)/Explosive(15%)
The Seven - Explosive(35%)/Kinetic(35%)/Thermal(15%)/EM(15%)
Mordu Legion - Kinetic(60%)/Thermal(40%)

NPC RESISTANCES (WEAKNESSES):
Guristas - Kinetic(45%)
Serpentis - Kinetic(45%)
Blood Raider - EM(45%)
Sansha's Nation - EM(45%)
Dread Guristas Explosion Dampening Field
Angel Cartel - Explosive(45%)
EoM - Kinetic(40%)
Rogue Drones - EM(40%)
Mercenary - Thermal(35%)
The Seven - Thermal(30%)
Mordu Legion - Thermal(45%)/Kinetic(45%)

Stats (90d)