Gallente
Intaki
0.36
Ariadne Founteine Assari
Last Active:
about 4 years ago
Birthday:
Apr 7, 2013 (12 years old)
Next Birthday:
Apr 7, 2026 (208 days remaining)
Combat Metrics
Kills
163
Losses
134
Efficiency
54.9%
Danger Ratio
0.5%
ISK Metrics
ISK Killed
61.19B ISK
ISK Lost
22.58B ISK
ISK Efficiency
73.0%
ISK Balance
38.61B ISK
Solo Activity
Solo Kills
7
Solo Losses
61
Solo Kill Ratio
4.3%
Solo Efficiency
10.3%
Other Metrics
NPC Losses
4
NPC Loss Ratio
3.0
Avg. Kills/Day
0.0
Activity
Minimal
Character Biography
NPC DAMAGE TYPES (TANK):
Guristas - Kinetic(95%)/Thermal(5%)fff
Serpentis - Thermal(50%)/Kinetic(50%)
Blood Raider - EM(50%)/Thermal(50%)
Sansha's Nation - EM(60%)/Thermal(40%)
Angel Cartel - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
EoM - Kinetic(85%)/Thermal(15%)
Rogue Drones - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
Mercenary - EM(35%)/Thermal(35%)/Kinetic(15%)/Explosive(15%)
The Seven - Explosive(35%)/Kinetic(35%)/Thermal(15%)/EM(15%)
Mordu Legion - Kinetic(60%)/Thermal(40%)
** Main Damage type to shoot at the eneqmy **
Guristas - Kinetic
Serpentis - Kinetic/Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Targeting systems:
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
* Burrow (lowest)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
# Haven
# Sanctum / (hardest
Guristas - Kinetic(95%)/Thermal(5%)fff
Serpentis - Thermal(50%)/Kinetic(50%)
Blood Raider - EM(50%)/Thermal(50%)
Sansha's Nation - EM(60%)/Thermal(40%)
Angel Cartel - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
EoM - Kinetic(85%)/Thermal(15%)
Rogue Drones - Kinetic(35%)/Explosive(50%)/Thermal(10%)/EM(5%)
Mercenary - EM(35%)/Thermal(35%)/Kinetic(15%)/Explosive(15%)
The Seven - Explosive(35%)/Kinetic(35%)/Thermal(15%)/EM(15%)
Mordu Legion - Kinetic(60%)/Thermal(40%)
** Main Damage type to shoot at the eneqmy **
Guristas - Kinetic
Serpentis - Kinetic/Thermal
Mordus - Thermal & Kinetic
Blood - EM & Thermal
Sansha - EM & Thermal
Angel - Explosive
Mercenary - Thermal
Corpum - EM & Thermal
Gist - Explosive
Targeting systems:
Minmatar - Ladar
Caldari - Gravimetric
Gallente - Magnetometric
Amarr - Radar
* Burrow (lowest)
* Hideaway
* Refuge
* Den
* Yard
* Rally Point
* Port
* Hub
# Haven
# Sanctum / (hardest