Minmatar
Sebiestor
2.17
Sunstar Jonni
Last Active:
over 4 years ago
Birthday:
Nov 24, 2013 (11 years old)
Next Birthday:
Nov 24, 2025 (75 days remaining)
Combat Metrics
Kills
253
Losses
184
Efficiency
57.9%
Danger Ratio
0.6%
ISK Metrics
ISK Killed
29.98B ISK
ISK Lost
27.58B ISK
ISK Efficiency
52.1%
ISK Balance
2.40B ISK
Solo Activity
Solo Kills
38
Solo Losses
80
Solo Kill Ratio
15.0%
Solo Efficiency
32.2%
Other Metrics
NPC Losses
34
NPC Loss Ratio
18.5
Avg. Kills/Day
0.1
Activity
Minimal
Character Biography
My mining Permit
Leviathan Rising - Leviatian Rising -We build the war!
1. If the enemy is in range, so are you.
2. Incoming fire has the right of way.
3. Don't look conspicuous, it draws fire.
4. There is always a way.
5. The easy way is always mined.
6. Try to look unimportant, they may be low on ammo.
7. Professionals are predictable, it's the amateurs that are
dangerous.
8. The enemy invariably attacks on two occasions:
a. When you're ready for them.
b. When you're not ready for them.
9. Teamwork is essential, it gives them someone else to shoot at.
10. If you can't remember, the claymore is pointed at you.
11. The enemy diversion you have been ignoring will be the main
attack.
12. A "sucking chest wound" is natures way of telling you to slow
down.
13. If your attack is going well, you have walked into an ambush.
14. Never draw fire, it irritates everyone around you.
15. Anything you do can get you shot, including nothing.
Murphy's Laws of Combat
Leviathan Rising - Leviatian Rising -We build the war!
1. If the enemy is in range, so are you.
2. Incoming fire has the right of way.
3. Don't look conspicuous, it draws fire.
4. There is always a way.
5. The easy way is always mined.
6. Try to look unimportant, they may be low on ammo.
7. Professionals are predictable, it's the amateurs that are
dangerous.
8. The enemy invariably attacks on two occasions:
a. When you're ready for them.
b. When you're not ready for them.
9. Teamwork is essential, it gives them someone else to shoot at.
10. If you can't remember, the claymore is pointed at you.
11. The enemy diversion you have been ignoring will be the main
attack.
12. A "sucking chest wound" is natures way of telling you to slow
down.
13. If your attack is going well, you have walked into an ambush.
14. Never draw fire, it irritates everyone around you.
15. Anything you do can get you shot, including nothing.
Murphy's Laws of Combat