Amarr
Amarr
-0.22
ISD Gwedif
Last Active:
about 5 years ago
Birthday:
Dec 12, 2014 (10 years old)
Next Birthday:
Dec 12, 2025 (37 days remaining)
Combat Metrics
Kills
136
Losses
23
Efficiency
85.5%
Danger Ratio
0.9%
ISK Metrics
ISK Killed
470.81B ISK
ISK Lost
39.20B ISK
ISK Efficiency
92.3%
ISK Balance
431.60B ISK
Solo Activity
Solo Kills
4
Solo Losses
2
Solo Kill Ratio
2.9%
Solo Efficiency
66.7%
Other Metrics
NPC Losses
0
NPC Loss Ratio
0.0
Avg. Kills/Day
0.0
Activity
Minimal
Character Biography
ISD LOC Team Lead
I'm friendly, i pinky-swear!
ISD do not reply to EVE Mails or PMs to discuss moderation actions. Please contact Customer Support in those cases.
Available Corpses: 4
Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 28% of bonus
Module #5 applies 11% of bonus
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
Skill training rate =
Primary attrib. + [0.5x Secondary attrib.] SP per minute
Turret chance to hit:
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
Align time (seconds) =
[mass(kg) / 1mil] x inertia x 1.386
Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]
I'm friendly, i pinky-swear!
ISD do not reply to EVE Mails or PMs to discuss moderation actions. Please contact Customer Support in those cases.
Available Corpses: 4
Stacking Penalty:
Module #1 applies 100% of bonus
Module #2 applies 87% of bonus
Module #3 applies 57% of bonus
Module #4 applies 28% of bonus
Module #5 applies 11% of bonus
Standing to use agents:
Lv2 = 1.0
Lv3 = 3.0
Lv4 = 5.0
Lv5 = 7.0
Skill training rate =
Primary attrib. + [0.5x Secondary attrib.] SP per minute
Turret chance to hit:
ChanceToHit = 0.5 ^ ((((Transversal speed/(Range to target * Turret Tracking))*(Turret Signature Resolution / Target Signature Radius))^2) + ((max(0, Range To Target - Turret Optimal Range))/Turret Falloff)^2)
Align time (seconds) =
[mass(kg) / 1mil] x inertia x 1.386
Lock time (seconds) =
[40000/ScanRes] / [asinh(SigRadius) ^2]