Gallente
Gallente
-0.79
JahDaBomb Buhhhh
Last Active:
4 months ago
Birthday:
Nov 19, 2016 (8 years old)
Next Birthday:
Nov 19, 2025 (14 days remaining)
Combat Metrics
Kills
2,082
Losses
563
Efficiency
78.7%
Danger Ratio
14.7%
ISK Metrics
ISK Killed
1398.32B ISK
ISK Lost
80.52B ISK
ISK Efficiency
94.6%
ISK Balance
1317.80B ISK
Solo Activity
Solo Kills
339
Solo Losses
199
Solo Kill Ratio
16.3%
Solo Efficiency
63.0%
Other Metrics
NPC Losses
43
NPC Loss Ratio
7.6
Avg. Kills/Day
0.6
Activity
Medium
Character Biography
I'm a fucking carebear!!
(''') о___о (''')
..\\ '( о_о )' /
....\\ \\_Ш_/ /
......l . . . . |
...../ ./"U"\\. \\
..(„„„)___(„„„)
** DoN't SHoOT!! **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Security Travel
< -2.0 = not in 1.0 1.0sec 4.30 seconds
< -2.5 = not in 0.9 0.9sec 4.47 seconds
< -3.0 = not in 0.8 0.8sec 5.41 seconds
< -3.5 = not in 0.7 0.7sec 10.71 seconds
< -4.0 = not in 0.6 0.6sec 13.58 seconds
< -4.5 = not in 0.5 0...
• Class 1 = Hideaway/Cluster
• Class 2 = Burrow/Collection
• Class 3 = Refuge/Assembly
• Class 4 = Den/Gathering
• Class 5 = Yard/Surveillance
• Class 6 = Rally Point/Menagerie
• Class 7 = Port/Herd
• Class 8 = Hub/Squad
• Class 9 = Haven/Patrol
• Class 10 = Sanctum/Horde
Faction Damage to deal Damage to resist
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal EM (50%) / Thermal (48%)
Guristas Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM Kinetic (70%) / T
Zeolites, Sylvite, Bitumens, and Coesite
Cobaltite, Euxenite, Titanite, and Scheelite
Otavite, Sperrylite, Vanadinite, and Chromite
Carnotite, Zircon, Pollucite, and Cinnabar
Xenotime, Monazite, Loparite, and Ytterbite
(''') о___о (''')
..\\ '( о_о )' /
....\\ \\_Ш_/ /
......l . . . . |
...../ ./"U"\\. \\
..(„„„)___(„„„)
** DoN't SHoOT!! **
Minmatar - Ladar
Caldary - Gravimetric
Gallente - Magnetometric
Amarr - Radar
Security Travel
< -2.0 = not in 1.0 1.0sec 4.30 seconds
< -2.5 = not in 0.9 0.9sec 4.47 seconds
< -3.0 = not in 0.8 0.8sec 5.41 seconds
< -3.5 = not in 0.7 0.7sec 10.71 seconds
< -4.0 = not in 0.6 0.6sec 13.58 seconds
< -4.5 = not in 0.5 0...
• Class 1 = Hideaway/Cluster
• Class 2 = Burrow/Collection
• Class 3 = Refuge/Assembly
• Class 4 = Den/Gathering
• Class 5 = Yard/Surveillance
• Class 6 = Rally Point/Menagerie
• Class 7 = Port/Herd
• Class 8 = Hub/Squad
• Class 9 = Haven/Patrol
• Class 10 = Sanctum/Horde
Faction Damage to deal Damage to resist
Angel Cartel Explosive / Kinetic Explosive (62%) / Kinetic (22%)
Blood Raiders EM / Thermal EM (50%) / Thermal (48%)
Guristas Kinetic / Thermal Kinetic (79%) / Thermal (18%)
Mordu's Legion Kinetic / EM Kinetic (70%) / T
Zeolites, Sylvite, Bitumens, and Coesite
Cobaltite, Euxenite, Titanite, and Scheelite
Otavite, Sperrylite, Vanadinite, and Chromite
Carnotite, Zircon, Pollucite, and Cinnabar
Xenotime, Monazite, Loparite, and Ytterbite