Caldari
Civire
5.01
Kyle Farlander
Last Active:
about 8 years ago
Birthday:
May 6, 2009 (16 years old)
Next Birthday:
May 6, 2026 (236 days remaining)
Combat Metrics
Kills
2,087
Losses
63
Efficiency
97.1%
Danger Ratio
1.0%
ISK Metrics
ISK Killed
725.24B ISK
ISK Lost
5.83B ISK
ISK Efficiency
99.2%
ISK Balance
719.41B ISK
Solo Activity
Solo Kills
118
Solo Losses
21
Solo Kill Ratio
5.7%
Solo Efficiency
84.9%
Other Metrics
NPC Losses
1
NPC Loss Ratio
1.6
Avg. Kills/Day
0.3
Activity
Low
Character Biography
The Pirates code
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. If it starts moving, Jam it, shoot it and call for back-up
4. When in doubt - Shoot It.!!
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. Overkill works.
8. If the ship is bigger than u, poke it and then run.
9. If all else fails, BRING IN THE CAPS
10. If somthing has not broken on your ship, its about too
11. If u find yourself in a fair fight, you didnt plan your op right
THE PIRATES CODE: CODE 2 (If it doesn't move, poke it with your turret & then shoot it) = Kill: Methyne (Capsule)
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. If it starts moving, Jam it, shoot it and call for back-up
4. When in doubt - Shoot It.!!
5. Just because it breathes doesn't mean it should.
6. If all is going well its a ambush.
7. Overkill works.
8. If the ship is bigger than u, poke it and then run.
9. If all else fails, BRING IN THE CAPS
10. If somthing has not broken on your ship, its about too
11. If u find yourself in a fair fight, you didnt plan your op right
THE PIRATES CODE: CODE 2 (If it doesn't move, poke it with your turret & then shoot it) = Kill: Methyne (Capsule)