2 Members

Bluegriffin [B.GRI]

Last Active:
about 1 year ago
founded:
Jan 6, 2012 (13 years old)
taxRate:
3.0%
Corporation: Bluegriffin

Combat Metrics

Kills
690
Losses
157
Efficiency
81.5%
Danger Ratio
0.8%

ISK Metrics

ISK Killed
95.27B ISK
ISK Lost
10.04B ISK
ISK Efficiency
90.5%
ISK Balance
85.23B ISK

Solo Activity

Solo Kills
280
Solo Losses
71
Solo Kill Ratio
40.6%
Solo Efficiency
79.8%

Other Metrics

NPC Losses
3
NPC Loss Ratio
1.9
Avg. Kills/Day
0.1
Activity
Minimal

Character Biography

Join us,

New Players Welcome (new or mature pilots)
High Sec Based
All Professions
Mature Freindly Enviroment

CONVO Dunevill or join channel "B.Grinf"


Skills useful for all ships

Very high priority - should be trained to a minimum of level IV.
1.Electronics (fit more stuff)
2.Engineering (fit more stuff)
3.Energy Management (more capacitor)
4.Energy Systems Operation (cap regenerates quicker)
5.Shield Management (more shields - harder to kill*)
6.Shield Operations (regenerate shield quicker*)
7.Repair Systems (repair armour more efficiently*)

8.Mechanic (more structure - harder to kill)
9.Hull Upgrades (fit better armor - harder to kill)
10.Navigation (fly faster)
11.Evasive Maneuvering (turn quicker)
12.Warp Drive Ops (warp farther)
13.Spaceship Command (turn quicker)
* you should train shield skills if you are Caldari. Gallente or Amarr use armour-tanking, and should train Repair Systems.

Skills useful for combat ships.
High priority - train to at least III:

Drones
Drones (use drones)
Scout Drone Ops (use combat drones)
Drone support skills
Electronics
Long Range Targeting (target farther)
Signature Analysis (target quicker)
Targeting (target more ships)
Engineering
Energy Grid Upgrades (use PDS, RCU)
Gunnery and/or Missile Launcher Ops (depends on race)
Gunnery/Missile Launcher Ops (see above)
All Support Gunnery/Missile skills (as above)
Weapons Upgrades (fit more stuff)
Advanced Weapons Upgrades (fit more stuff)
Mechanic
Repair Systems (even if you shield-tank, this lets you use repairers, then don't have to pay to repair)
Navigation
Acceleration Control (go faster w/AB/MWD)
Afterburner (go faster)
Fuel Conservation (use less cap)
High Speed Maneuvering (use MWDs)

Stats (90d)