9 Members
Requiem Liberators [REQLI]
Combat Metrics
Kills
700
Losses
1,091
Efficiency
39.1%
Danger Ratio
0.4%
ISK Metrics
ISK Killed
162.70B ISK
ISK Lost
87.32B ISK
ISK Efficiency
65.1%
ISK Balance
75.38B ISK
Solo Activity
Solo Kills
186
Solo Losses
370
Solo Kill Ratio
26.6%
Solo Efficiency
33.5%
Other Metrics
NPC Losses
28
NPC Loss Ratio
2.6
Avg. Kills/Day
0.1
Activity
Low
Character Biography
Ever thought about the unkown ventures of wormhole space. Ever think whats out there? Wormholes are a spectacular area of space which can be dominated by any motivated individual. It is something that is influenced more on tactics and maneuvers rather then the blobbing of null sec relying on the alphas to win you the fight. We are here to give you the emersive experience of wormholes. The best thing yet of wormholes is that when you think you know them the best is the moment something always goes wrong.
Offers:
-C4-C4
-Orca support
-Capital Support
-Tech 3 manufacturing
-Comms
-Leadership Roles
Rules:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
Diplomats- Chaotic Past, Zachary Genovese
Convo if you want T3 contract or Blue status
Offers:
-C4-C4
-Orca support
-Capital Support
-Tech 3 manufacturing
-Comms
-Leadership Roles
Rules:
1. If it moves, shoot it.
2. If it doesn't move, poke it with your turret & then shoot it.
3. When in doubt -- Shoot It.!!
4. Overkill works.
5. Just because it breathes doesn't mean it should.
6. If all is going well its an ambush.
7. If it's not moving shoot it anyway, it might move later
8. If it starts moving, Jam it, shoot it and call for back-up
Diplomats- Chaotic Past, Zachary Genovese
Convo if you want T3 contract or Blue status