Dissent. [DSSNT]
Last Active:
about 12 years ago
founded:
Apr 2, 2013 (12 years old)
taxRate:
0.0%
Combat Metrics
Kills
55
Losses
153
Efficiency
26.4%
Danger Ratio
0.3%
ISK Metrics
ISK Killed
82.21B ISK
ISK Lost
13.59B ISK
ISK Efficiency
85.8%
ISK Balance
68.63B ISK
Solo Activity
Solo Kills
21
Solo Losses
103
Solo Kill Ratio
38.2%
Solo Efficiency
16.9%
Other Metrics
NPC Losses
38
NPC Loss Ratio
24.8
Avg. Kills/Day
0.0
Activity
Minimal
Character Biography
Recruitment thread: https://forums.eveonline.com/default.aspx?g=topics&f=265
Dissent. is a multi-national, English speaking corporation founded at 02.04.2013.
Our goal is to offer a diverse community to both new and veteran players alike. The idea of Dissent. begun after a split up announcement of Unus Iunctus corporation. Corporation was founded by Vintah who took the CEO role, Alucard Bloodwing who started as a PvE Director and Rozaliel who joined up to take the lead of our industrial sector. Neptune Phantom joined shortly after, to take charge of managing our US based playerbase.
Dissent. was started on certain beliefs and principles, which include honesty, loyalty, friendship and support. These beliefs will never be abandoned and are always considered before material or power gain.
With strict and structured role system, but very casual and relaxed atmosphere, we aim to become one of the top organizations of EVE Online.
Dissent. is a multi-national, English speaking corporation founded at 02.04.2013.
Our goal is to offer a diverse community to both new and veteran players alike. The idea of Dissent. begun after a split up announcement of Unus Iunctus corporation. Corporation was founded by Vintah who took the CEO role, Alucard Bloodwing who started as a PvE Director and Rozaliel who joined up to take the lead of our industrial sector. Neptune Phantom joined shortly after, to take charge of managing our US based playerbase.
Dissent. was started on certain beliefs and principles, which include honesty, loyalty, friendship and support. These beliefs will never be abandoned and are always considered before material or power gain.
With strict and structured role system, but very casual and relaxed atmosphere, we aim to become one of the top organizations of EVE Online.