Az'Surn Nation [SURN]
Last Active:
about 10 years ago
founded:
Nov 22, 2014 (10 years old)
taxRate:
15.0%
Combat Metrics
Kills
93
Losses
243
Efficiency
27.7%
Danger Ratio
0.3%
ISK Metrics
ISK Killed
386.02B ISK
ISK Lost
36.68B ISK
ISK Efficiency
91.3%
ISK Balance
349.34B ISK
Solo Activity
Solo Kills
43
Solo Losses
119
Solo Kill Ratio
46.2%
Solo Efficiency
26.5%
Other Metrics
NPC Losses
6
NPC Loss Ratio
2.5
Avg. Kills/Day
0.0
Activity
Minimal
Character Biography
Az'Surn Nation Is always looking for a few good souls.
We are a growing corporation working in about all aspects of Eve. Mining, Manufacturing, Ratting, Mission Running, pvp and having a good time.
We are just group of like-minded souls trying to carve out a piece of space to call our own.
We are here to help you grow and to be productive member of our family.
Some of our short term goals
1st--------> We want a place to call our own, With no hassels or headaches a place we can live with out fear of others.
2nd ------> A military force strong enough to defend all corp interest any where anytime.
3rd -----> Have a mining force more then able to supply the ores and fuel needs of a growing future empire.
4th -----> Have a industry base able to fill all our needs .
5th -----> Have good relations with other corps and alliances that have the same goals for no one ! Can stand alone in the cold darkness of space for no one can hear you scream!
6th ----->Expanding our systems for our growing needs and a buffer for defense of our home systems
We are a growing corporation working in about all aspects of Eve. Mining, Manufacturing, Ratting, Mission Running, pvp and having a good time.
We are just group of like-minded souls trying to carve out a piece of space to call our own.
We are here to help you grow and to be productive member of our family.
Some of our short term goals
1st--------> We want a place to call our own, With no hassels or headaches a place we can live with out fear of others.
2nd ------> A military force strong enough to defend all corp interest any where anytime.
3rd -----> Have a mining force more then able to supply the ores and fuel needs of a growing future empire.
4th -----> Have a industry base able to fill all our needs .
5th -----> Have good relations with other corps and alliances that have the same goals for no one ! Can stand alone in the cold darkness of space for no one can hear you scream!
6th ----->Expanding our systems for our growing needs and a buffer for defense of our home systems